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Designing Interactive Stories

Designing Interactive Stories

Using Scratch, students build an interactive story, incorporating sequencing, events, and basic conditional statements to create a narrative. This lesson enhances their understanding of storytelling and programming logic.

Creating Simple Algorithms

Creating Simple Algorithms

Code.org’s “Course D” introduces students to algorithms and patterns. They solve puzzles by creating step-by-step algorithms and practice debugging to understand how to correct errors in programming

Exploring Events in Scratch Jr.

Exploring Events in Scratch Jr.

Using Scratch Jr., students create a short animation by combining different event blocks. This lesson introduces the concept of events that trigger specific actions, helping students understand cause and effect in programming.

Introduction to Sequencing

Introduction to Sequencing

Using Code.org’s “Course C” (available for K-5), students are introduced to sequencing by using drag-and-drop programming blocks to solve puzzles. They learn that the order of commands matters to achieve a desired outcome.