Students use Scratch to create a branching narrative based on user input, using conditional statements. This lesson builds critical thinking and allows students to experience creating interactive projects.
Events
Building Games in Scratch
Using Scratch, students design a simple game that incorporates loops and variables to control the game’s difficulty. They learn how to apply loops to create repetition and use variables for game scores.
Designing Interactive Stories
Using Scratch, students build an interactive story, incorporating sequencing, events, and basic conditional statements to create a narrative. This lesson enhances their understanding of storytelling and programming logic.
Exploring Events in Scratch Jr.
Using Scratch Jr., students create a short animation by combining different event blocks. This lesson introduces the concept of events that trigger specific actions, helping students understand cause and effect in programming.